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LAND OF MINE

LAND OF MINE from Roman De Giuli on Vimeo.

“Man must rise above the earth – to the top of the atmosphere and beyond – for only thus will he fully understand the world in which he lives.” (Socrates)
LAND OF MINE is an experimental macro short which is made of acrylic paint on paper. The idea was to recreate the unique look on planet earth from space which sometimes rather appears like an abstract piece of art than a real photo. From far away, the surface of our planet shows the beauty of it’s landscapes, coasts and the sea in perfect order. It’s highly expressive visual aesthetics and it’s contextual narrative inspired me to create an artistic interpretation of what I’ll never see with my own eyes.
It’s just flowing colors on drawing paper, but it’s there, it’s massive and it’s real: the land of mine.
More information about the project:
terracollage.com/land-mine-story/
terracollage.com/land-mine-landscapes-paper/
creators.vice.com/en_us/article/8x9z73/sparkling-alien-landscape-fluid-macro-footage
All footage is shot in 4K, pure organic visuals, no CGI.
Music from Tristan Barton. Find out more about this composer on tristanbartonmusic.com/ or soundcloud.com/tristanbartonmusic.
Licensing: roman(at)terracollage(dot)com
terracollage.com
facebook.com/terracollage

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Slow Life

Slow Life from Daniel Stoupin on Vimeo.

“Slow” marine animals show their secret life under high magnification. Corals and sponges build coral reefs and play crucial roles in the biosphere, yet we know almost nothing about their daily lives. These animals are actually very mobile creatures, however their motion is only detectable at different time scales compared to ours and requires time lapses to be seen.

Make sure you watch it on a large screen! You won’t be able to appreciate this clip or see individual cells moving in a sponge on a smartphone. This clip is displayed in Full HD, yet the source footage (or the whole clip), is available in UltraHD 4k resolution for media productions.

Visit my website to see more work: microworldsphotography.com
Learn more about what you see in this video: notes-from-dreamworlds.blogspot.com.au/2014/03/slow-life.html

The answer to a common question: yes, colors are “real” and not exaggerated by digital enhancement. I have only applied basic white balance correction. When photographers use white light on corals, they simply miss the vast majority of colors. Read more about fluorescence and why these corals are natural: notes-from-dreamworlds.blogspot.com.au/2013/06/fluorescent-colors-of-reef-coral.html

The duration of sequences varied from 20 minutes to 6+ hours.

=== Technical details ===

To make this little clip I took 150000 shots. Why so many? Because macro photography involves shallow depth of field. To extend it, I used focus stacking. Each frame of the video is actually a stack that consists of 3-12 shots where in-focus areas are merged. Just the intro and last scene are regular real-time footage. One frame required about 10 minutes of processing time (raw conversion + stacking). Unfortunately, the success rate was very low due to copious technical challenges and I spent almost 9 long months just to learn how to make these kinds of videos and understand how to work with these delicate creatures.

I am glad that I abandoned the idea of making this clip in 3D (with two cameras) – very few people have 3D screens and it doubles processing time.

Gear:
– Cameras: Canon 7D (died at the beginning of the project as I had overused it in my research), Canon 5d Mkiii (90% of footage is done with it)
– Lenses: Canon MP-E 65 mm lens, and a custom photomacrography rig (custom lenses are better for this type of task)
– Lights: adjustable custom-spectrum lamps (3 different models) – they were needed to recreate natural underwater illumination.
– several motorized stages, including StackShot for focus stacking. StackShot, is sadly not 100% reliable at all and kept destroying my footage.
– multiple computers to process thousands of 22+ Mpx raw images and perform focus stacking (an old laptop died on that mission after 3 weeks of continuous processing).

Edited in Sony Vegas, Adobe Photoshop CS6, Zerene Stacker, and Helicon Focus.
Music: Atmostra III by Cedric Baravaglio, Jonathan Ochmann and Zdravko Djordjevic.

=== Sharing/Use ===

Inquiries/licensing/press: find my contact details here: microworldsphotography.com/About

Please do not share this clip to promote or endorse marine aquarium industry. I simply want people to admire life, but not to be told to buy stuff, especially poses captive animals
More about using my videos:
microworldsphotography.com/Image-Use/Video-Use-and-Licensing

(consideration to buy a print from my website or to use the tip jar below the video is always welcome, but this option is better: secure.marineconservation.org.au/donate.php?campid=701900000006kqX)

News, Updates & Videos

Slow Life by Daniel Stoupin: Focus Stacked Time-Lapse Video of Coral Made Up of 150K RAW Frames

Slow Life from Daniel Stoupin on Vimeo.

“Slow” marine animals show their secret life under high magnification. Corals and sponges are very mobile creatures, but their motion is only detectable at different time scales compared to ours and requires time lapses to be seen. These animals build coral reefs and play crucial roles in the biosphere, yet we know almost nothing about their daily lives.

Learn more about what you see in my post: notes-from-dreamworlds.blogspot.com.au/2014/03/slow-life.html

This clip, as well as stock footage, is available in 4k resolution. Make sure you watch it on a large screen! You won’t be able to appreciate this clip or see individual cells moving in a sponge on a smartphone. If you have a full-HD screen, when you enter full-screen mode, please press on “view actual size” next to the HD icon to improve sharpness.

To make this little clip I took 150000 shots. Why so many? Because macro photography involves shallow depth of field. To extend it, I used focus stacking. Each frame of the video is actually a stack that consists of 3-12 shots where in-focus areas are merged. Just the intro and last scene are regular real-time footage. One frame required about 10 minutes of processing time (raw conversion + stacking). Unfortunately, the success rate was very low due to copious technical challenges and I spent almost 9 long months just to learn how to make these kinds of videos and understand how to work with these delicate creatures.