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Keijiro Takahashi takes stage visuals to another level with Unity 3D.

I've pushed the #unity3d project to GitHub that was used in the #vrdgh show. It has been much improved from the previous version. https://github.com/keijiro/Prisma

Photos and videos of the show are available from here http://radiumsoftware.tumblr.com/tagged/vrdgh4

Posted by Keijiro Takahashi on Monday, June 19, 2017

Comments

One Response to “Keijiro Takahashi takes stage visuals to another level with Unity 3D.”

  1. r4f0 says:

    amazing, nice setup

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